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WAR DOG_KEYBOARD MAN BOSS CONCEPT DESIGN

It's a boss designed for my game concept called KEYBOARD MAN. Using photoshop for concept sketch, illutration and post-processing. Using SketchUp for concept model. Using 3ds Max for high poly. Using Substance Painter for textures. Using Illustrator for pcb. Using Marmoset for rendering.

Concept Drawing

Concept Drawing

Concept Model_Front

Concept Model_Front

Concept Model_Back

Concept Model_Back

Concept Illustration

Concept Illustration

High Poly White Model

High Poly White Model

Body_Front_Mat

Body_Front_Mat

Body_Back_Mat

Body_Back_Mat

Leg_Front_Mat

Leg_Front_Mat

Leg_Back_Mat

Leg_Back_Mat

Detail_Mat

Detail_Mat

Shield_Mat

Shield_Mat