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KEYBOARD MAN SWORD

My personal work named KEYBOARD MAN SWORD. It's designed for my game concept called KEYBOARD MAN. The sword can be separted into a black blade and a white sword. The detail settings are written in the picture named 'Keyboard Man Sword Setting'. Using photoshop for concept sketch, illutration and post-processing. Using SketchUp for concept model. Using 3ds Max for high poly. Using Substance Painter for textures. Using Illustrator for pcb. Using Marmoset for rendering.

Black Blade & White Sword_with Light

Black Blade & White Sword_with Light

Black Blade & White Sword_no Light

Black Blade & White Sword_no Light

White Sword Detail_with Light

White Sword Detail_with Light

White Sword Detail_no Light

White Sword Detail_no Light

Black Blade Detail_with Light

Black Blade Detail_with Light

Black Blade Detail_no Light

Black Blade Detail_no Light

Great Sword with Multi Blade_with Light

Great Sword with Multi Blade_with Light

Great Sword with Multi Blade_no Light

Great Sword with Multi Blade_no Light

Great Sword with Multi Blade_with Light

Great Sword with Multi Blade_with Light

Great Sword with Multi Blade_no Light

Great Sword with Multi Blade_no Light

Great Sword Detail_with Light

Great Sword Detail_with Light

Great Sword Detail_no Light

Great Sword Detail_no Light

3 Sword Detail_with Light

3 Sword Detail_with Light

3 Sword Detail_no Light

3 Sword Detail_no Light

3 Sword_with Light

3 Sword_with Light

3 Sword_no Light

3 Sword_no Light

Keyboard Man Sword Setting

Keyboard Man Sword Setting

Concept Sketch

Concept Sketch

Black Blade & White Sword_Concept Model

Black Blade & White Sword_Concept Model

Great Sword_Concept Model

Great Sword_Concept Model

Black Blade & White Sword_Concept Illustration

Black Blade & White Sword_Concept Illustration

High Poly Model

High Poly Model

White Sword Texture

White Sword Texture

Black Blade Texture

Black Blade Texture

Black Blade & White Sword Scene

Great Sword with Multi Blade Scene

3 Sword Scene